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Combined display of all available logs of The Aria of Stars Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 22:16, 22 July 2022 Jonahgrimm talk contribs created page Characters and Character Creation (Created page with "== General Character Creation == ==== Point Buy: ==== Characters are created using a 15 point base in the point buy system. ==== Tasha's Optional Rules: ==== Players are encouraged to use ALL of the optional character creation methods indicated in ''Tasha's Cauldron of Everything.'' Most importantly, in Aria of Stars, character ability score boosts are decoupled from your chosen race. You may choose any ability score to gain a +2 bonus, and another to gain a +1, or t...") Tag: Visual edit
  • 22:02, 22 July 2022 Jonahgrimm talk contribs created page House Rules (Created page with "There are a few unique 5e House Rules in play for Aria of Stars - those are indicated here. == Advanced Inspiration == ==== Acquiring Inspiration: ==== Players and the GM may grant each other inspiration for exceptional roleplay, great moments, or inspired gameplay. This is done by general table approbation or by the GM calling out that inspiring moment. ==== Inspiration Pool: ==== Players may pool up to three points of inspiration. ==== Spending Inspiration: ==== Pl...") Tag: Visual edit
  • 21:56, 22 July 2022 Jonahgrimm talk contribs created page Category:Rules (Created blank page)
  • 21:56, 22 July 2022 Jonahgrimm talk contribs created page Westmarches Rules (Created page with " The West Marches is a "common oneshot setting" – many diverse groups can play sessions in the same shared world. Here are the rules: === '''Rule One:''' === * You are an adventurer because you feel a strong call in your bones to adventure. The boredom of a calm life doesn't appeal to you – you are driven to leave behind the safety of civilization and explore the wilds to make your name. Regardless of what drives you, you are driven. You choose where to go and wha...") Tag: Visual edit: Switched
  • 21:54, 22 July 2022 Jonahgrimm talk contribs created page The Rules (Created page with " The West Marches is a "common oneshot setting" – many diverse groups can play sessions in the same shared world. Here are the rules: === '''Rule One:''' === * You are an adventurer because you feel a strong call in your bones to adventure. The boredom of a calm life doesn't appeal to you – you are driven to leave behind the safety of civilization and explore the wilds to make your name. Regardless of what drives you, you are driven. You choose where to go and wha...") Tag: Visual edit
  • 21:46, 22 July 2022 Jonahgrimm talk contribs created page The Vanishing of the Underfolk (Created page with "Back before the Shattering, the underfolk - the civilization largely populated by Dwarves. Deep Elves, Kobolds and Gnomes, underwent some great cataclysm - one that left behind only the dwarves that were away from the great holdings, kobolds in their isolated fane in the Dragon Isles, and Deep Elves that were part of several trade enclaives on the surface. Not a single gnome has been seen since. The Rabbits have what seems to be the clearest picture: The gnomes of ant...") Tag: Visual edit
  • 21:43, 22 July 2022 Jonahgrimm talk contribs created page Ley lines (Created page with "The Weave in the world is called by some "Dragonblood" or "Heart'sblood" - and these names come from the way magical power settles in Ley Lines, broad rivers of magic that flow through the undercroft and bleed power into the surrounding world. Make no mistake - a ley line is not some theoretical construct; dig deep enough and they are visible as great rivers of unbridled, incomprehensible magic that flow in a great rush. Tapping a ley line directly requires physical co...") Tag: Visual edit
  • 21:40, 22 July 2022 Jonahgrimm talk contribs created page Spirit Stones (Created page with "The races have a dozen stories about these things - made of granite, laced with crystals - virtually indestructible. The stories they tell reveal the following facts: * Spirit Stones are made by the earth, in times of great need. * They crystallize out of the ether - literally building themselves in places of power, holy sites where multiple ley lines cross. * Individually they are tremendously powerful artifacts, capable of restoring the balance of the earth within...") Tag: Visual edit
  • 21:37, 22 July 2022 Jonahgrimm talk contribs created page The Codex of the Infinite Planes (Created page with "The manifestation of the Codex was contained within the Bardic Collegium, chained to an altar that prevented it from simply leaving. In the events following the Cursebreaking, the chain was broken, and the book vanished. A relic of the Forgotten, it is indestructable. Unknowable. Infinite. Powerful.... and infinitely dangerous.") Tag: Visual edit
  • 21:35, 22 July 2022 Jonahgrimm talk contribs created page The Blades of Fate (Created page with "There were three great blades forged in antiquity - blades that were built to be or simply became instruments of fate, steeped in legends and shaping the futures of both their weilders and the world. Each blade came from a different origin, but each, nonetheless, carries with it the impossible weight of purpose. === The Reaver of Sky: === <nowiki>*</nowiki>Image: ReaverOfSky A mighty sword, legend holds that its mirrored, black blade was made of metoric iron, crafted...") Tag: Visual edit
  • 21:34, 22 July 2022 Jonahgrimm talk contribs created page Clan Starrose - The Rats (Created page with "Their standard bears a noble mink, on fields of red – but the common people have taken to calling them “Rats”, though almost never to their faces. Starrose was founded by an elf of the same name who believed that saving what was left of civilization meant saving what made civilization worth having. Patrons of the arts, merchants, and businessmen, the Rats have carved out a niche as the master of craftspeople, artisans, and merchant princes. The rats are wealthy no...") Tag: Visual edit
  • 21:30, 22 July 2022 Jonahgrimm talk contribs created page Clan Singer - The Wolves (Created page with "Clan Singer – “Wolves” Before the Cursebreaking, people turned to the Singer Mercenary Company, one of the few organizations that survived the War, to protect homes and lives. Realizing that martial traditions were in danger of being lost – and that people’s lives were at stake – Alecto Singer opted to decommission the company and reconfigure her organization as one of the new Clans. The clan banner – sable field with silver wolf rampant – led to the new...") Tag: Visual edit
  • 21:26, 22 July 2022 Jonahgrimm talk contribs created page Clan Lucksworn - The Rabbits (Created page with "With a clan device of a rabbit on yellow and black, the Lucksworn are an odd bunch that are less numerous than all of the other Clans, but arguably more influential than any other. Explorers, dreamers, inventors, and dilettantes, the Lucksworn lead the vanguard in recovering what was lost. Built by Emilia Tranger, called “Lucksworn” by her fellows, the Rabbits believed early on that recovering what was lost would be the foundation of all future advancement. Among th...") Tag: Visual edit
  • 21:23, 22 July 2022 Jonahgrimm talk contribs created page Clan Hawthorne - The Bears (Created page with "With a device of bears rampant surrounding a knight on a green field, the Hawthornes have been called “Bears” since the War, and are likely never going to escape the colloquialism. The one House with the widest holdings, the Bears are generally made up of survivalists, hunters, rangers, and the Druidic Orders that survived the war. The Bears maintain and build roads, support settlements, and run caravans through the dark spaces between the villages they protect. The...") Tag: Visual edit
  • 21:21, 22 July 2022 Jonahgrimm talk contribs created page The Clans - General (Created page with "Four great houses have risen in the time past the Destruction – organizations that pulled together to salvage what was left of civilization, led by adventurers of some reknown. Now? They stand as the primary agents of the last bastions of civilization out of Tintagel. In general, Clans are meritocracies, and familial lines, while common, do not guarantee membership or rank. Each clan differs on what they find to be of merit, of course, based on what the clan values an...") Tag: Visual edit
  • 21:16, 22 July 2022 Jonahgrimm talk contribs created page Holy Dragon Empire -- Non-Citizens (Created page with "Non-citizens within the HDE are still subject to the rule of law, but are certainly not as advantaged as the citizenry. Disallowed access to the social net and advancement testing, they are still allowed to participate in commerce and are allowed to buy and own property and assets. They are not taxed, though paying taxes and participating in civilian government is still allowed on a voluntary basis, and does raise one's social status considerably. Non-citizens may not...") Tag: Visual edit
  • 21:15, 22 July 2022 Jonahgrimm talk contribs created page Holy Dragon Empire - Darkwardens (Created page with "Using texts captured from the Lionsguard in ages past, the HDE forces deploy Warforged called Darkwardens. Capable of 'catching' and 'channeling' rot energies. Darkwarden armor grants advantage on saving throws against rot attacks, while darkwarden cloaks are a magitech construct that offer resistance to rot-based damage - at least for a limited time.") Tag: Visual edit
  • 21:14, 22 July 2022 Jonahgrimm talk contribs created page Holy Dragon Empire - Military (Created page with "== Hierarchy == The HDE is extremely hirearchical - with clear levels of government, military ranks, and the rest all the way up to the Council and the Emperor. == Military rank: == Their military is based on the star - a group of five soldiers with complimentary skills and specializations. Each member of the star is called, simply, a 'baka' - Soldier, in Draconic. Each star is led by a Legate, who acts as the voice of the team and determines its composition and general...") Tag: Visual edit
  • 21:13, 22 July 2022 Jonahgrimm talk contribs created page Holy Dragon Empire - Civilian Life (Created page with "In the civilian sector, HDE bureaucrats and government focuses from the ground up. Each city is divided into districts, and each district has a Legate who manages tthat district. For each five (or fewer) city districts, a Prelate coordinates government activity and acts an overseer to the city Legates. For every four Prelates, the HDE appoints an Overseer (sometimes called Mayor). These individuals are responsible for regional oversight and maintenance, and report back...") Tag: Visual edit
  • 21:11, 22 July 2022 Jonahgrimm talk contribs created page Holy Dragon Empire - Founding (Created page with "In the wake of the devastation wrought by the Warlord, many traditionally oppressed races found themselves suddenly free of the downward pressures exerted by the structurs that had kept them oppressed. In the vacuum of power left behind, some of these races truly began to prosper. ==Kobolds of the Dragon isles.== These kobolds, largely of six clans, discovered that they were free, for the first time in their history, to create a society that was their own, not one built...") Tag: Visual edit
  • 21:07, 22 July 2022 Jonahgrimm talk contribs created page General (Created page with "In the wake of the devastation wrought by the Warlord, many traditionally oppressed races found themselves suddenly free of the downward pressures exerted by the structurs that had kept them oppressed. In the vacuum of power left behind, some of these races truly began to prosper. == Kobolds of the Dragon isles. == These kobolds, largely of six clans, discovered that they were free, for the first time in their history, to create a society that was their own, not one bui...") Tag: Visual edit
  • 21:06, 22 July 2022 Jonahgrimm talk contribs created page An Understanding of Dragons (Created page with "It is said, that in time upon time, ages ago, the world was created as a gift for dragonkind, a place to rear their eggs and contemplate the very reality of which they were a part. As dragons are wont to be - this is likely their telling of events - but, regardless, they were First. In the millinea that followed, their kind grew and learned and came to know many things - and that knowing transformed them. The three greatest of their kind were known to all: Katasdiam,...") Tag: Visual edit
  • 21:05, 22 July 2022 Jonahgrimm talk contribs created page Tak'n, The Dragon Claw (Created page with "Tak’n The Dragon Claw “You see, my homeland, we have many heroes. But the first one of our history, before the empire was even founded? Tak’n the Dagger Claw, and he has many stories. But, I’d like to start on how he started on the path to becoming a hero, well before he was known as the Dagger Claw. Now, see, my people knew he was a hero when he was born, as he was marked by what our priests had said was the mark of the Great Dragon on his right claw. (At this...") Tag: Visual edit
  • 21:05, 22 July 2022 Jonahgrimm talk contribs created page The Forgotten (Created page with "The legend says that the order was not always as it was - that among the gods was one who spoke out against the Ordering, who acted against the Balance and tried to spoke the Wheel. This Power sought to break the barries between worlds, to "Open the sky to all", and was mad, and left behind relics of its passing. To destroy, to break down, the walls that even make reality possible? That was its madness. And now, it is forgotten. Its name erased not from this world, but...") Tag: Visual edit
  • 21:04, 22 July 2022 Jonahgrimm talk contribs created page The Moons (Created page with "Two moons rise above the world - the cobalt-blue and misty Diurnus, small and bright, and the yellow-white Regius, larger and pale and the real source of light once the sun drops. The moons rarely match in phase - perhaps once a quarter - with Diurnus changing far more slowly than the more traditional lunar month of Regius. The moons are laced with significance by clerics and wizards and sorcerers and druids, but for every statement of their purpose, there’s a...") Tag: Visual edit
  • 21:03, 22 July 2022 Jonahgrimm talk contribs created page The Pantheon (Created page with "While specifics of the great churches - and even the names of the gods that were granted them by man in ages past - have largely been lost, the gods of the world still exist, and tales are still told of who they are and their deeds in times long lost to history. The powers they represent are barely understood, but what has survived still speaks to hope, and to the warp and weft of the world. == The Great Powers: == It is said, in the beginning of all things, that the wo...") Tag: Visual edit
  • 20:58, 22 July 2022 Jonahgrimm talk contribs created page The Great War, The Curse, and the Cataclysm (Created page with "== The Great War == It is difficult to explain the great war if you weren’t a veteran of it. By comparison to the other great conflicts that had ravaged the world, the Great War was orders of magnitude grander. A conflict that lasted something close to half a millennia, it scoured the world clean of the civilizations that dotted it in the time before. It is perhaps best to call it a cleansing, a Scourge, a great ending that led to the current beginning. The war began...") Tag: Visual edit
  • 20:53, 22 July 2022 Jonahgrimm talk contribs created page A History of the First Times (Created page with "== The Beginning: == No one knows how the world was born. In the beginning, there were trees and mountains and rivers and storms, forests and animals and deserts, but it was chaos.  Primordial elementals vied for control of the soul of the world itself and they twisted and changed the world to their liking.  It was a time we cannot understand, barely remembered and then only from conversations had with elementals that existed so long ago, such that we know it occurred...") Tag: Visual edit
  • 20:28, 22 July 2022 Jonahgrimm talk contribs created page Mythology and Lore (Created page with "General History: A History of the First Times - Part 1 A History of the First Times - Part 2 The Great War and the Scourge Cosmology: The Pantheon The Moons The Forgotten Dragonlore: Tak'n, The Dragon Claw An Understanding of Dragons The Holy Dragon Empire: General Civilian Life Military Darkwardens Non-Citizens The Clans: General Hawthorne - The Bears Lucksworn - The Rabbits Singer - The Wolves St...")
  • 03:22, 22 July 2022 Jonahgrimm talk contribs protected The Aria of Stars Wiki:About [Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) (hist)
  • 03:22, 22 July 2022 Jonahgrimm talk contribs created page The Aria of Stars Wiki:About (Created page with "The Aria of Stars is LITD Campaign 2 (kicking off a bit early alongside the end of LITD 1) and will be a Westmarches-with-a-story campaign set in the Reach, a land newly settled by the Holy Dragon Empire. Adventure awaits around every corner - as does tremendous danger... and tremendous opportunity. In a westmarches game you, as the players, will direct your explorations and work together to discover the players, dangers, troubles, and story of the Reach. You will decid...")
  • 21:23, 21 July 2022 MediaWiki default talk contribs created page Main Page
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